Defnite - June Update
Defnite [early preview] » Devlog
Hi everyone
I have been very busy this month implementing new content and systems as well as enhancing existing features. This update includes new features such as inventory and dialogues! I improved the handling of the first quest (intro), added the base functionality for an HP/EXP system and completely reworked the whole UI!
To top that, I have begun animating the some characters, the first one is already in the game (only standing at the same position though). Here is a preview:
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The full release notes:
Changelog
Inventory
- Added Inventory
- Added many weapons and consumables
Quests
- Improved intro quest
UI
- Completely reworked the UI of the main scene
FX
- Added shot impact effects for water surfaces
Update System
- Changed a few texts
- Updated to a newer, more stable version
Characters
- Added a new character
- Added animations to the new character (idle, idle leg shaking)
Other
- Added a rangefinder for aiming mode
- Added compass navigation functionality
- Added minimap functionality
- Added radar functionality
- Added saving the position of the player
- Added the base functionality for a HP/EXP system
- Added a different loading screen
- Reduced the memory consumption for the game by 50%
- Few performance improvements
If you have any questions or suggestions, please write below in the comments. Or join the discord server: https://discord.gg/Busj9bP
Cheers
MiTschMR
Get Defnite [early preview]
Defnite [early preview]
Early preview of a game I am working on
Status | In development |
Author | MiTschMR Studios |
Genre | Shooter |
Tags | 3D, Atmospheric, Experimental, Singleplayer, Unity |
Languages | English |
More posts
- Defnite - Development ReviewAug 17, 2020
- Defnite - July UpdateJul 29, 2020
- Defnite - May 6th UpdateMay 06, 2020
- Defnite - April UpdateApr 23, 2020
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